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- on mouseDown
- global skip, no, auto
- set ret to button1("back_off", "back_on")
- if ret = 1 then
- puppetSound("ButtonSound")
- end if
- set the puppet of sprite 8 to 0
- set the puppet of sprite 2 to 0
- set no to no - 1
- if no < 50 then
- set no to 50
- end if
- set auto to 2
- end
-